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LASIGE receives a Google gift to study AI literacy for children with disabilities

LASIGE receives a Google gift to study AI literacy for children with disabilities

Tiago Guerreiro, LASIGE integrated member and current Director, received an unrestricted research gift from Google to support his work on AI literacy for children with visual impairments. Tiago Guerreiro’s research focuses on the co-creation of inclusive educational tools and methods that teach children with visual impairments the foundational principles of data science and machine learning. […]

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Understanding the Impact of World and Goal Sharing on Cooperative Gaming

Understanding the Impact of World and Goal Sharing on Cooperative Gaming

The paper “Asymmetric Gaming Further Apart: Effects of World and Goal Sharing on Cooperative Play”, co-authored by LASIGE researchers David Gonçalves, Daniel Reis, João Guerreiro, Tiago Guerreiro, André Rodrigues and collaborator Kathrin Gerling (Karlsruhe Institute of Technology), has been accepted for publication in the Proceedings of the ACM on Human-Computer Interaction, a top-ranked journal. The […]

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Micro-Goals: Rethinking Goal-Setting in Physical Activity Tracking

Micro-Goals: Rethinking Goal-Setting in Physical Activity Tracking

The paper “Breaking it Down: Micro Goals in Physical Activity Tracking”, authored by Ruben Gouveia (LASIGE), Evangelos Karapanos and Christos Themistocleous (CUT) introduces the concept of micro-goals, such as walking a certain number of steps within the next 10 minutes, as an alternative to traditional daily activity targets. While existing activity trackers often rely on […]

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Exploring Continuity in Play Across Analog and Digital Mediums

Exploring Continuity in Play Across Analog and Digital Mediums

The paper “From Board to Screen and Back: Exploring Continuous Transmedial Play”, co-authored by LASIGE researchers Inês Gil, David Gonçalves, João Guerreiro, and André Rodrigues has been accepted for publication in the Proceedings of the ACM on Human-Computer Interaction, a top-ranked journal. The work will also be presented at the Annual Symposium on Computer-Human Interaction […]

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Proposing Modular Multiplayer Experiences for More Inclusive Gaming

Proposing Modular Multiplayer Experiences for More Inclusive Gaming

The paper “Modular Multiplayer: Segmenting Gameplay into Autonomous Modules to Enable Catered Multiplayer Experiences”, co-authored by LASIGE researchers David Gonçalves, Pedro Trindade, João Guerreiro, Tiago Guerreiro, André Rodrigues and alumni João Godinho has been accepted for publication at the Proceedings of the ACM on Human-Computer Interaction, a top-ranked journal. The work will also be presented […]

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Hugo Miranda appointed ISOC Community Fellow 2026

Hugo Miranda appointed ISOC Community Fellow 2026

Hugo Miranda, LASIGE integrated member, has been appointed Internet Society (ISOC) Community Fellow 2026, for the 2026–2029 term, one of 50 selected from 800 applications from various countries. The ISOC supports and promotes the development of the Internet as a global technical infrastructure, a resource to enrich people’s lives, and a force for good in society. […]

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