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GameReflect

Full Title
Embedding Multimodal Health Data in Mainstream Games for Long-Term Healthy Behaviors
Description

In this project we explore how to embed behavioural strategies and health-related information into technologies that people already use and enjoy. Rather than requiring users to adopt yet another health application, we investigate how existing gaming routines can become opportunities for subtle, contextual health interventions.The translation of personal health data will be explored to evaluate its effect on in-game experiences and behavioural nudges, using modifications of popular commercial games (e.g., Minecraft) to study how to bridge the gap between everyday interaction and sustained health awareness.

Funding Entity
FCT | LASIGE
Reference
LASIGE-SP-2026.04
Start Date
01/09/2026
End Date
30/09/2027
Coordinator
Diogo Branco
Partners
University of Twente
Principal Investigator at LASIGE
Diogo Branco
Team at LASIGE
Status
Ongoing