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André Rodrigues

Understanding the Impact of World and Goal Sharing on Cooperative Gaming

Exploring Continuity in Play Across Analog and Digital Mediums

Proposing Modular Multiplayer Experiences for More Inclusive Gaming

Bridging the Gap Between Real Social Dynamics and Digital Games

Distinguished Publications @ LASIGE Workshop 2026

LASIGE Workshop 2026

LASIGE with Strong Presence at CHI 2026

LASIGE's boxing VR game accessible to blind and visually impaired people

LASIGE @ Lisboa Game Week

André Rodrigues' paper received an Honorable Mention at ACM CHIPlay 2025

LASIGE in the Youth Paralympic Day 2025

LASIGE @ Biblio Gamers 2025

LASIGE research presented @ IEEE VR 2025

LASIGE with Strong Presence at CHI 2025

Living Framework for Cooperative Games

World Braille Day

LASIGE activity in the "Programa Cientificamente Provável"

Kathrin Gerling @ LASIGE

LASIGE researchers at ACM ASSETS 2024

LASIGE Forum IV

LASIGE publishes in the Proceedings of the ACM on Human-Computer Interaction journal

LASIGE with 5 Full Papers at CHI 2024

LASIGE Workshop 2024

André Rodrigues @ 90 Segundos de Ciência

LASIGE's paper finalist of GAconf awards

LASIGE @ Ciências Research & Innovation Day 2023

David Gonçalves' work in Publico newspaper

LASIGE research published in Computers in Human Behavior

LASIGE Workshop on Project Proposal Writing: Lessons Learned from Succesful PIs

Best Paper Award and Strong Presence @CHI 2023

8th LASIGE Workshop (2023)

LASIGE published @ IEEE VR 2023

LASIGE & World Braille Day

MUM2022 organized by LASIGE

Summer School @ LASIGE

Best Paper Award @ CHI22

7th LASIGE Workshop (2022)

New exploratory project under the FCT/CMU Portugal Program

LASIGE's work @ Proceedings of the ACM on Human-Computer Interaction (CSCW21)

FCiências.ID Awards André Rodrigues’ PhD thesis

LASIGE members among those distinguished by Ciências ULisboa in its 110th anniversary

WeHealth kick-off meeting, an H2020 project

Paper co-authored by LASIGE researchers David Gonçalves, André Rodrigues and Tiago Guerreiro accepted @CHI 2021

LASIGE @ Encontro Ciência' 20

LASIGE's Accessibility and Ageing team line @ ASSETS2020

Successful organization at ASSETS2020

LASIGE MSc student David Gonçalves @ LUSO 2020

LASIGE gets H2020 funding in Human-AI Interaction for Pervasive Healthcare

LASIGE receives bilateral fund to collaborate with University of Bath

Maxdata recognizes research work of LASIGE’s PhD student André Rodrigues

LASIGE members among those distinguished by Ciências ULisboa

Open Challenges of Blind People using Smartphones

LASIGE participates in IMI's 42 million euros project IDEA-FAST

5th LASIGE workshop (2020)

1st place in the ACM/IEEE HRI 2019 Video Competition

Honorable Mention Award @ MobileHCI 2016

ONGOING

Acronym Title Funding Entity Start Date End Date
GameReflect Embedding Multimodal Health Data in Mainstream Games for Long-Term Healthy Behaviors FCT | LASIGE 01/09/2026 30/09/2027
NavXR Navigation for Blind People using Extended Reality FCT 01/02/2026 31/07/2027
IncGames Modular Game Design for Inclusive Social Interactions FCT | LASIGE 01/09/2025 31/12/2026

PAST

Acronym Title Funding Entity Start Date End Date
IDEA-FAST Identify Digital Endpoints to Assess FAtigue, Sleep and acTivities of daily living IMI 01/11/2019 31/08/2026
PlayFam Exploring Asymmetry and Modularity for Inclusive Game Design FCT 01/01/2023 31/12/2024
AccessVR Virtual Reality Accessible to Visually Impaired People FCT 01/01/2023 31/10/2024
ShiftHRI Exploring the Transfer of Agency to Older Adults in HRI FCT 01/03/2022 28/05/2023
FoodParenting Food Parenting: study of a new web-based parent intervention FCT 01/09/2018 31/08/2022
Cue Band wearable for Parkinson's Other 01/02/2021 31/07/2022
SONAAR Social Networks Accessible Authoring EU 01/02/2020 31/07/2021
INPLAY Designing games for inclusive play with the visually impaired and sighted FCT 16/03/2020 16/09/2020
ASTARTE Assessment, STrategy And Risk reduction for Tsunamis in Europe EU FP7 01/11/2013 30/04/2017
to
Pedro Trindade, João Guerreiro, André Rodrigues. Perspectives on Mixed-Ability Competition. In Proceedings of the 2025 CHI Conference on Human Factors in Computing Systems, pages 1-15. ACM, 2025 [Biblios]
Pedro Trindade, David Gonçalves, Pedro Pais, João Guerreiro, Tiago Guerreiro, André Rodrigues. Exploring Asymmetric Competitive Gaming For Mixed-Visual-Ability Pairs. In International Conference on Videogame Sciences and Arts. Springer Nature Switzerland, 2024 [Biblios]
Daniel Reis, Pedro Pais, David Gonçalves, Kathring Gerling, André Rodrigues. Exploring Asymmetry of Information in Cooperative Games. In International Conference on Videogame Sciences and Arts. Springer Nature Switzerland, 2024 [Biblios]
Diogo Lança, Manuel Piçarra, Inês Gonçalves, Uran Oh, André Rodrigues, João Guerreiro. Speed-of-Light VR for Blind People: Conveying the Location of Arm-Reach Targets. In The 26th International ACM SIGACCESS Conference on Computers and Accessibility, pages 1-5. ACM, 2024 [Biblios]
Seung A Chung, João Guerreiro, André Rodrigues, Uran Oh. Designing A VR-based Accessible Speed Of Light Exergame for People with Visual Impairments. In 2024 IEEE International Symposium on Mixed and Augmented Reality Adjunct (ISMAR-Adjunct), pages 373-374. IEEE, 2024 [Biblios]
Pedro Pais, David Gonçalves, Kathrin Gerling, Teresa Romão, Tiago Guerreiro, André Rodrigues. Promoting Family Play through Asymmetric Game Design. Proceedings of the ACM on Human-Computer Interaction, 8(CSCW1):1-24, Association for Computing Machinery (ACM), 2024 [Biblios]
João Guerreiro, Yujin Kim, Rodrigo Nogueira, SeungA Chung, André Rodrigues, Uran Oh. The Design Space of the Auditory Representation of Objects and Their Behaviours in Virtual Reality for Blind People. IEEE Transactions on Visualization and Computer Graphics, 29(5):2763-2773, Institute of Electrical and Electronics Engineers (IEEE), 2023 [Biblios]
Manuel Piçarra, André Rodrigues, João Guerreiro. Evaluating Accessible Navigation for Blind People in Virtual Environments. In Extended Abstracts of the 2023 CHI Conference on Human Factors in Computing Systems. ACM, 2023 [Biblios]
Letícia Seixas Pereira, José Coelho, André Rodrigues, João Guerreiro, Tiago Guerreiro, Carlos Duarte. Authoring accessible media content on social networks. In The 24th International ACM SIGACCESS Conference on Computers and Accessibility. ACM, 2022 [Biblios]
Gonçalo Ferreira Lobo, David Gonçalves, Pedro Pais, Tiago Guerreiro, André Rodrigues. Using Games to Practice Screen Reader Gestures. In The 23rd International ACM SIGACCESS Conference on Computers and Accessibility. ACM, 2021 [Biblios]
André Rodrigues, André R.B. Santos, Kyle Montague, Hugo Nicolau, Tiago Guerreiro. WildKey: A Privacy-Aware Keyboard Toolkit for Data Collection In-The-Wild. In Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers. ACM, 2021 [Biblios]
Diogo Branco, Patrick Carrington, Silvia Del Din, Afsaneh Doryab, Hristijan Gjoreski, Tiago Guerreiro, Roisin McNaney, Kyle Montague, Alisha Pradhan, André Rodrigues, Julio Vega. Wild by Design: Workshop on Designing Ubiquitous Health Monitoring Technologies for Challenging Environments. In Adjunct Proceedings of the 2021 ACM International Joint Conference on Pervasive and Ubiquitous Computing and Proceedings of the 2021 ACM International Symposium on Wearable Computers. ACM, 2021 [Biblios]
Letícia Seixas Pereira, João Guerreiro, André Rodrigues, André Santos, João Vicente, José Coelho, Tiago Guerreiro, Carlos Duarte. Suggesting text alternatives for images in social media. ACM SIGACCESS Accessibility and Computing(130):1-6, Association for Computing Machinery (ACM), 2021 [Biblios]
David Gonçalves, André Rodrigues, Mike L. Richardson, Alexandra A. de Sousa, Michael J. Proulx, Tiago Guerreiro. Exploring Asymmetric Roles in Mixed-Ability Gaming. In Proceedings of the 2021 CHI Conference on Human Factors in Computing Systems. ACM, 2021 [Biblios]
André Rodrigues, André R.B. Santos, Kyle Montague, Tiago Guerreiro. Promoting Self-Efficacy Through an Effective Human-Powered Nonvisual Smartphone Task Assistant. Proceedings of the ACM on Human-Computer Interaction, 5(CSCW1):1-19, Association for Computing Machinery (ACM), 2021 [Biblios]
David Gonçalves, André Rodrigues, Tiago Guerreiro. Playing With Others: Depicting Multiplayer Gaming Experiences of People With Visual Impairments. In The 22nd International ACM SIGACCESS Conference on Computers and Accessibility. ACM, 2020 [Biblios]
André Rodrigues, Hugo Nicolau, Kyle Montague, João Guerreiro, Tiago Guerreiro. Open Challenges of Blind People Using Smartphones. International Journal of Human–Computer Interaction, 36(17):1605-1622, Informa UK Limited, 2020 [Biblios]
Filipa Correia, Raquel Oliveira, Mayara Bonani, Andre Rodrigues, Tiago Guerreiro, Ana Paiva. Exploring Collaborative Interactions Between Robots and Blind People. In 2019 14th ACM/IEEE International Conference on Human-Robot Interaction (HRI). IEEE, 2019 [Biblios]
Hugo Nicolau, André Rodrigues, André Santos, Tiago Guerreiro, Kyle Montague, João Guerreiro. The Design Space of Nonvisual Word Completion. In The 21st International ACM SIGACCESS Conference on Computers and Accessibility - ASSETS '19. ACM Press, 2019 [Biblios]
André Rodrigues, André Santos, Kyle Montague, Hugo Nicolau, Tiago Guerreiro. Understanding the Authoring and Playthrough of Nonvisual Smartphone Tutorials. In Human-Computer Interaction – INTERACT 2019,Lecture Notes in Computer Science, pages 42-62. Springer International Publishing, 2019 [Biblios]
Tiago Guerreiro, Luís Carriço, André Rodrigues. Mobile Web, In Human–Computer Interaction Series,Web Accessibility, pages 737 - 754. Springer London, 2019 [Biblios]
André Rodrigues, Leonardo Camacho, Hugo Nicolau, Kyle Montague, Tiago Guerreiro. Aidme: interactive non-visual smartphone tutorials. In Proceedings of the 20th International Conference on Human-Computer Interaction with Mobile Devices and Services Adjunct - MobileHCI '18. ACM Press, 2018 [Biblios]
Mayara Bonani, Raquel Oliveira, Filipa Correia, André Rodrigues, Tiago Guerreiro, Ana Paiva. What My Eyes Can't See, A Robot Can Show Me. In Proceedings of the 20th International ACM SIGACCESS Conference on Computers and Accessibility - ASSETS '18. ACM Press, 2018 [Biblios]
Daniel Trindade, André Rodrigues, Tiago Guerreiro, Hugo Nicolau. Hybrid-Brailler. In Proceedings of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18. ACM Press, 2018 [Biblios]
André Rodrigues, Kyle Montague, Tiago Guerreiro. Data Donors. In Extended Abstracts of the 2018 CHI Conference on Human Factors in Computing Systems - CHI '18. ACM Press, 2018 [Biblios]
Hugo Nicolau, Kyle Montague, Tiago Guerreiro, André Rodrigues, Vicki L. Hanson. Investigating Laboratory and Everyday Typing Performance of Blind Users. ACM Transactions on Accessible Computing, 10(1):1-26, Association for Computing Machinery (ACM), 2017 [Biblios]
André Rodrigues, Kyle Montague, Hugo Nicolau, João Guerreiro, Tiago Guerreiro. In-context Q&A to Support Blind People Using Smartphones. In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility - ASSETS '17. ACM Press, 2017 [Biblios]
André Rodrigues, André Santos, Kyle Montague, Tiago Guerreiro. Improving Smartphone Accessibility with Personalizable Static Overlays. In Proceedings of the 19th International ACM SIGACCESS Conference on Computers and Accessibility - ASSETS '17. ACM Press, 2017 [Biblios]
André Rodrigues, Hugo Nicolau, Kyle Montague, Luís Carriço, Tiago Guerreiro. Effect of target size on non-visual text-entry. In Proceedings of the 18th International Conference on Human-Computer Interaction with Mobile Devices and Services - MobileHCI '16, pages 47-52. ACM Press, 2016 [Biblios]
André Rodrigues. Breaking Barriers with Assistive Macros. In Proceedings of the 17th International ACM SIGACCESS Conference on Computers & Accessibility - ASSETS '15. ACM Press, 2015 [Biblios]
Kyle Montague, André Rodrigues, Hugo Nicolau, Tiago Guerreiro. TinyBlackBox: Recovering the Lost Interactions of Mobile In-the-Wild Studies. In 17th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS '15), 2015 [Biblios]
João Guerreiro, André Rodrigues, Kyle Montague, Tiago Guerreiro, Hugo Nicolau, Daniel Gonçalves. TabLETS get physical: non-visual text-entry on tablet devices. In SIGCHI Conference on Human Factors in Computing Systems (CHI '15), pages 1705-1708, 2015 [Biblios]
Hugo Nicolau, Kyle Montague, André Rodrigues, Tiago Guerreiro, Vicki Hanson. Typing Performance of Blind Users: An Analysis of Touch Behaviors, Learning Effect, and In-Situ Usage. In 17th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2015), pages 273-280, 2015 [Biblios]
André Rodrigues, Kyle Montague, Hugo Nicolau, Tiago Guerreiro. Getting Smartphones to TalkBack: Understanding the Smartphone Adoption Process of Blind Users. In 17th International ACM SIGACCESS Conference on Computers and Accessibility (ASSETS 2015) , pages 23-32, 2015 [Biblios]
Nádia Fernandes, André Rodrigues, Carlos Duarte, Raquel Hijón-Neira, Luís Carriço. Web Accessibility of Mobile and Desktop Representations. In 28th International British Computer Society Human Computer Interaction Conference (BCS HCI'14), 2014 [Biblios]
Luis Duarte, Paulo Ribeiro, André Rodrigues, Tiago Guerreiro, Luís Carriço. A Preliminary Assessment of Physical & Virtual Presence in Exergames. In 28th International British Computer Society Human Computer Interaction Conference (BCS HCI'14), 2014 [Biblios]
André Rodrigues, Tiago Guerreiro. SWAT: Mobile System-Wide Assistive Technologies. In 28th International BCS Human Computer Interaction Conference (BCS-HCI '14), 2014 [Biblios]